• Big Bite Weekly #10

    Hey Nibblers!

    Big news this week—I’m finally back at work on the final version of Life in the Fast Lane! This edition is going to be sleeker, sharper, and packed with even more content than the Playtest Version and the city is finally getting a name: Drake City! We’re going from 7 Archetypes to 10, expanding the random tables to generate even wilder results, and replacing the fixed cycle of 4 weekly events with a 10-event random table—so no two weeks will ever feel the same!

    But that’s not all! The game map is getting some serious upgrades, with new locations and fresh mechanics. Ever wanted to offload some valuables? Now you can hit up the Pawn Shop (Cold Cash Conquest: We came, we saw, we pawned) and make some quick cash.

    I’m also tweaking and refining the mechanics based on real playtest feedback, making sure everything runs smoother, faster, and more fun. Oh, and did I mention the Character Resume has been completely revamped? It’s now modern, streamlined, and fully in color—without murdering your printer.

    And here’s the big one: Crowdfundr is coming! In the next few weeks, I’ll be launching a campaign for Life in the Fast Lane, and if it goes well, it could kick off an entire series of games built on similar mechanics. Imagine diving into Life in the Wastelands, Life in the Kingdom, or Life in the Old West—I know I am.

    That’s it for this week’s Big Bite News! Stay tuned, and I’ll catch you next week!